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Презентация была опубликована 10 лет назад пользователемАлла Ядовина
1 1 Copyright DASSAULT SYSTEMES 2002 Photo Studio CATIA Training Exercises Version 5 Release 8 February 2002 EDU-CAT-E-PHS-FX-V5R8
2 2 Copyright DASSAULT SYSTEMES Master exercise: The Phone handsetp.3 Defining an environmentp.6 Defining a camerap.8 Defining a light sourcep.10 Defining the image parametersp.12 Applying textures p.14 Applying stickersp.16 Creating an animation using a turntablep.18 Creating an animation of scene elementsp The sport car exercisep.22 Table of Contents
3 Copyright DASSAULT SYSTEMES h 30min. Master Exercise The phone handset In this exercise you will learn how to create a photo realistic image of a phone handset using the Render Shooting. You will then create an animation of this image. The objective is this time to control all the parameters of the image. You will be guided to create your own image of the phone handset.
4 4 Copyright DASSAULT SYSTEMES 2002 Design Intent: The phone handset The phone is made of shellmaterial The keyboard buttons are in keyboard buttonsmaterial The small buttons are in small buttonsmaterial The navigator button is in navigatormaterial The keyboard buttons are in keyboard buttonsmaterial The screen uses the displaymaterial Walls and floors have the textures of your choice The phone is lightened by a spot light The view point is defined thru a camera
5 5 Copyright DASSAULT SYSTEMES 2002 From a Product Design Process Create a cube environment 1 Create a camera 2 Create a spot light 3 Define the components textures 4 Create a shooting 5 Launch the computation 6
6 Copyright DASSAULT SYSTEMES The phone handset (Step 1): Defining an environment In this step you will: Create a box environment Position the environment Dimension the environment 15 min. Master Exercise
7 7 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Create a box environment Position the box environment Dimension the box environment Load: …\master_exercise_data\starting_data\phone_handset.CATProduct
8 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 2): Defining the camera In this step you will: Create a camera Position the camera Define the camera lens 15 min.
9 9 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Create a camera Position the camera Define the camera lens Load: …\master_exercise_data\step2\end_step1.CATProduct
10 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 3): Defining the light source In this step you will: Create a disk area light Position the disk area light Define the light parameters 15 min.
11 11 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Create light sources Position the light sources Define the light sources parameters Load: …\master_exercise_data\step3\end_step2.CATProduct
12 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 4): Defining the image parameters In this step you will: Create a shooting Define the frame Define the quality parameters Activate the indirect illumination Define the indirect illumination parameters Render the shooting 15 min.
13 13 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Create a shooting Define the frame parameters Define the quality parameters Define the indirect illumination parameters Preview your image Load: …\master_exercise_data\step4\end_step3.CATProduct
14 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 5): Applying textures In this step you will: Apply textures to the environment Edit the environment textures Apply material to the components Edit the materials 15 min.
15 15 Copyright DASSAULT SYSTEMES 2002 Apply textures to all the environment walls Define materials for all the components of the product Compute your image Do It Yourself Load: …\master_exercise_data\step5\end_step4.CATProduct
16 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 6): Applying stickers In this step you will: Apply a sticker on the navigation button Position the sticker on the navigation buttons Define the sticker properties 15 min.
17 17 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Apply a sticker on the navigation button Define all the parameters for the sticker Compute your image Load: …\master_exercise_data\step6\end_step5.CATProduct
18 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 7): Creating an animation using a turntable In this step you will: Create a turntable Define the turntable parameters Simulate the animation Compute the animation 30 min.
19 19 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Define a turntable Simulate the turntable Compute the animation Load: …\master_exercise_data\step7\end_step6.CATProduct
20 Copyright DASSAULT SYSTEMES Master Exercise The phone handset (Step 8): Creating an animation of scene elements In this step you will: Create an animation Define the animated elements Define the animation shots and the corresponding elements parameters Simulate the animation Compute the animation 30 min.
21 21 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Select the light as object to animate Add any other object you would like to animate Define shots Simulate the animation Compute the animation Load: …\master_exercise_data\step8\end_step7.CATProduct
22 Copyright DASSAULT SYSTEMES Exercise The sport car This time, we provide you the model of a sport car and you have to create the best image you can using all the Photo Studio tools… And your creativity! 2 h.
23 23 Copyright DASSAULT SYSTEMES 2002 Do It Yourself Define an environment Define light sources Define cameras Apply textures to the objects Define a shooting Compute an image Animate your image Load: …\Sport_car\car.CATProduct
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